Scooby-Doo! First Frights

The controls are simple, and the game supports the Wii Remote, the combo Wii Remote and Nunchuk, and the classic controller. We used the remote tilted on its side in a traditional controller manner, and controlling our character was simple using the D pad to move, the 1 button to attack, and the 2 button to jump. Every character has different attacks, and they also have alternate costumes that grant them different abilities (such as Fred's football uniform). We spent most of our time as Scooby, for a very good reason: His main weapons are linked sausages that he twirls around like nunchaku. The combat is simple, but you can charge up your attack, or perform a ground pound by double jumping and then holding the attack button. We also took control of Shaggy a few times, who uses a slingshot to pelt enemies at a distance. It came in handy against the miniboss we fought, which was a creepy, rotund clown that bounced around the screen using a trampoline.
Of course, there's plenty of jumping too. We navigated across platforms separated by flowing water, and in a fun little chase scene, we ran toward the camera as a giant ogre chased us, jumping over logs and leaping across gaps along the way. (Unsurprisingly, this was very similar to the boulder scene from Raiders of the Lost Ark, except that this was an ugly living boulder with legs and, presumably, bad breath). In another charming scene, we rode a white-water raft of sorts, beating up on living baby dolls all the while.
Australian Release: Out Now
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